muk465 ·

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how to convert 3d volumetric grid into a world?

I have converted my 3d numpy array to a 3d volumetric grid but how do i convert it to a world such that voxels with labels 1 and 3 are obstacles?

how to do path planning in 3d numpy array?

I have a 3d segmentation map(3d numpy array) which has obstacles and target ,how can i do planning with rrt in this image ,can you please give a refrence example for this?also how to convert this numpy array to a state space containing obstacles ?

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