I looked into the code for create a box, when mass is not inf, the code is
bmass.setInertia([width/12,depth/12,height/12])
Is this incorrect since mass is not used here?
I looked into the code for create a box, when mass is not inf, the code is
bmass.setInertia([width/12,depth/12,height/12])
Is this incorrect since mass is not used here?
You’re right, this is completely wrong, I hastily adapted it from the unit cube rules. The fix has been pushed to master.